Digital Video, Physical Presence & Haptic Affect

How insubstantial is digital video really? What sorts of presence, material texture or sensuous qualities is it capable of? Is haptic affect literally out of reach and so a central type of bodily relation foreclosed? How might the staging and installation of moving image work be entangled with its presence and affect, and how might that mitigate such concerns?

AI in Your Hands

The Pixel 8 will render every image taken enhanced, exaggerated, perfected, edited, manipulated, staged, collaged, redacted, in short, spatiotemporally reconfigured, and hence fake, false, deceitful, manipulative, creepy, terrifying, Orwellian, dystopian, uncomfortable, untrustworthy, fabricated, unreal and, basically, bad, but also and at the same time cool, mind-blowing, brighter, awesome, amazing, sick, jaw-dropping, magical, wild, and just wow.

Holzer: Slogans on Streets

Angry dissidence about a hot topic addressed obnoxiously to an invisible yet dominant system of control (and abusing the logic, language and material infrastructure of that system while doing so) is not a bad tactic for maintaining critical distance between reader and text, viewer and art work.

Fixing Color in VLC Media Player

So you’ve spent months trying to wrap your head around digital color spaces and have finally been dragged, kicking and screaming, but mostly screaming, into an ACES-compliant workflow. Eventually, you think you’ve finally got it, and all the colors just *look the same* regardless of which bit of software you’re using or which stage of the pipeline you’re at. Yay!

Color Banding: Bit Depth & Chroma Sampling

TL;DR If you’re seeing color banding in your exported video, it’s almost certainly because you’re using an encoding profile that specifies a color depth of 8 bits. Use a codec, such as H.265 / HVEC, DNxHR or ProRes, that supports 10 bit color and configure it to use a 10 bit encoding profile.